After playing Hyper Gauntlet, I thought it would be more fun to play using mouse controls rather than being locked to a grid. The game is extremely simple and was made in one day in order to try out the idea and features a 3x3 grid with randomly placed panels, moving towards the player.
Two days after Tunnel released I released TUNNELL, a more advanced version featuring various obstacles, controller controls, and points to collect.
The first screenshot is of Tunnel, the second is TUNELL.
March 27th & 29th, 2021